Speech Recognition in Online Gaming

Use Speechly for moderating voice chats or for creating voice controls. Speechly can detect toxicity and abuse in real time, enabling creation of safer communities and improving player retention. You can also use Speechly to control the gaming environment, or as an interactive component of a gaming experience.

Speech Recognition in Online Gaming
Speechly for Gaming Moderation

Create safer gaming communities by eliminating toxicity in voice chats

Speechly can detect profanities, abuse, toxicity and self-harm in real-time across all platforms. Get started with Speechly to unlock:

Cost-efficient by running on the users’ device or in your private cloud

Better accuracy, recall and false positive rate for words that matter than Big Tech

React to issues in real-time before it becomes a PR nightmare

Moderation is no longer a nice-to-have but a requirement, and the responsibility has shifted from the user to the platform. You need to provide a safe environment for your users. Safer communities equals better retention.

Speechly for Gaming Command & Control

Voice enable your Gaming environments

Speechly makes it simple to add Voice Command & Control as a feature of any gaming platform or experience. Get started with Speechly to unlock:

More Immersive Gameplay that integrates alongside controllers or keyboards

Speechly reacts to voice commands in real-time, equal to the speed of clicking a button

Speechly is built for simple integration, with client libraries for Unity and Unreal Engine

Video Games have become more immersive over time. With limited Controller and Keyboard real estate left, Voice Command & Control is the next step to create more immersive gaming experiences.

From the blog

Client Library for Unity to Easily Add Voice Command & Control

With the Speechy Client Library for Unity, developers can now easily add Voice UIs as a Feature to their experiences built with Unity.

Keep reading
Ben Salili-James

We chose Speechly to power the Steppenwolf experience thanks to its super low latency, market-leading accuracy, and its availability across all web browsers, Unreal Engine and Unity.

Ben Salili-James

Co-Founder and CTO at

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